
Bachelor of Design (B.Des) – Design Innovation
A 4-year, fully residential programme at MU School of design innovation curated to build creative confidence, design thinking skills, and global exposure.
B. Des overview
Our B.Des in design innovation programme prepares students to solve real-world challenges by blending creativity with technology, business, and social insight. The programme combines studio practice, industry projects, and global immersion, giving graduates the ability to design for impact in a fast-changing world. Students experience:
Purpose-driven design
from day one, with students working in immersive studios to turn ideas into prototypes that solve real problems
Cross-discipline learning
blending design with technology, business, and liberal arts to nurture versatile innovators
Global exposure
through international exchanges, visiting faculty, and industry collaborations that connect students to worldwide design practice
Impactful capstone thesis
that showcases creativity, research, and problem-solving in a professional portfolio recognised by industry
Programme details
Academic structure
The Bachelor of Design Innovation is a four-year / eight-semester full-time undergraduate programme delivered by the School of Design Innovation.
Specialisation: B.Des in Design Innovation
Proposed intake for the academic year 2026-27*: 60
*Up to a maximum of 15% of the overall intake will be kept for NRI / PIO applicants
- Core skills: Learn design principles, sketching, material exploration and foundational design history.
- Technological exposure: Introduction to tools such as Blender, Photoshop, video editing software and AI-powered design tools.
- Hands-on exploration: Engage in creative projects that integrate theoretical knowledge with practical application.
- Electives: Explore domains such as industrial design, communication design, interaction design and apparel design.
| Semester | Category | Courses |
|---|---|---|
| Semester 1 | Foundation Design |
The Joy of Sketching & Colouring Design Thinking Design Tinkering Elements of Design & AI |
| Semester 1 | Context & Culture | Nature, Human and Design |
| Semester 1 | Projects | Design (Exploration) Project 1 |
| Semester 2 | Visualization & Skills | Visualization & Sketching |
| Semester 2 | Context & Culture | History of Design |
| Semester 2 | Projects | Design Project 2 |
| Semester 2 | Specialisation Exposure |
Intro to Design Specialisation 1 (Game, Animation, Apparel, Product) Intro to Design Specialisation 2 (UI/UX, Transport, Visual, Interior) |
Discipline-specific learning: Choose from industrial design, communication design, interaction design or apparel design.
Systems-based thinking: Work on interdisciplinary projects that address real-world challenges.
Advanced tools: Develop expertise in techniques such as 3D modelling, AR/VR, sustainable materials, animation and motion graphics.
Common courses across all tracks: Design project 3 and 4, Indian culture and society, form studies, psychology/literature, human-centred design and photography.
| Component | Details |
|---|---|
| Common Courses (All Tracks) | Design Project 3 & 4 Indian Culture and Society Form Studies Psychology / Literature Human-Centred Design Photography |
| Industrial Design | Engineering Principles and Design Creative Techniques Man–Machine Interface (Ergonomics) Materials & Manufacturing Process Intro to Typography |
| Interaction Design | User Research Application of AI in UI Design UI (Cognitive Ergonomics) User Experience (UX) Design Intro to Typography |
| Communication Design | Basic Graphic Design Animation Basics Advanced Typography Storyboarding and Information Design Intro to Typography |
| Apparel Design | Textile Basics & Pattern-Making Mastery Fashion Illustration & Sketching Sustainable Fashion Dress Construction Intro to Typography |
Emerging technologies: Explore emerging fields such as artificial intelligence and advanced prototyping.
Strategic thinking: Develop skills in entrepreneurship, service design and innovative problem-solving.
Elective deep dives: Tailor your learning in areas such as medical devices, game design, advertising, animation, graphic design or couture fashion.
Common courses across all tracks: Institute elective and industry exposure internship project.
| Component | Details |
|---|---|
| Common to All Tracks | Institute Elective Industry Exposure Internship Project |
| Industrial Design | Systems Design Computer Aided Design Design Technology & Innovation Product Planning & Management Sustainable Design Management Qualitative Design Research Methods Advanced Materials & Manufacturing |
| Interaction Design | Systems Design Analogue Game Design Digital Game Design AR/VR Interfaces Accessibility Design Wearable Interaction Systems Multi-modal Interfaces |
| Communication Design | Systems Design Film Theory & Appreciation Fundamentals of Film Making Stop-Motion Animation Advanced Graphic Design Motion Graphics 3D Animation |
| Apparel Design | Systems Design Digital Fabric Design Advanced Draping & Construction Advanced Apparel Technologies Branding, Merchandising & Packaging Advanced Couture Design Style & Accessories |
| Component | Description |
|---|---|
| Industry project and internship (Capstone 1) | Undertake projects in collaboration with industry partners |
| Online courses | Complete one online course aligned with your specialisation |
| Graduation project (Capstone 2 or continuum) | Continue the capstone project or undertake a new industry collaboration project |
Eligibility:
- 10+2 or equivalent from a recognised statutory board with a minimum of 80% marks or an equivalent grade (for students from IB or other approved boards).
- A valid score in the 2026 entrance examinations of UCEED, NID or NIFT.
- Shortlisted candidates will be invited for a panel interview.
Important: Applicants to undergraduate programmes who have completed Class 12 under the IB, Cambridge or any other international curriculum must submit a UGC Equivalence Certificate certificate by 30 August 2026. Failure to do so will result in automatic cancellation of admission.
Fee structure (per annum):
| Category | Academic fees | Hostel charges (boarding & lodging – triple occupancy) | Caution deposit* |
|---|---|---|---|
| Indian category | ₹ 5,00,000 | ₹ 1,70,000 | ₹ 20,000 |
| PIO / NRI category | USD 9,000 | USD 3,000 | USD 400 |
Note: Hostel residence is mandatory for all students enrolled in the B.Des programme. Accommodation shall be provided in accordance with the University’s standard norms. During the first academic year, all students will be allotted triple-occupancy rooms. From the second year onwards, students may have the option to opt for double or triple occupancy, subject to availability, with hostel fees applicable as per the allotted accommodation type.
Important dates
| Milestone | Date |
|---|---|
| Last date to apply for 1st round of admissions | To be announced |
| 1st round of personal interviews | To be announced |
| Last date for receipt of applications for admission | To be announced |
Note: Dates and Schedules are subject to change.
FAQs
It is a four-year full-time undergraduate degree delivered over eight semesters.
Yes. You can apply on the basis of your 10+2 marks with an 80 % aggregate, followed by a panel interview. Entrance scores such as UCEED, NID or NIFT also strengthen eligibility.
Yes. Hostel residence is mandatory for all B.Des students as part of the full-time programme requirement.
In later years, students choose from disciplinary tracks including industrial design, communication design, interaction design and apparel design.
The curriculum includes collaborative projects, intermediate-level interdisciplinary work, internships and a final capstone thesis developed in partnership with industry contexts.